Game Development Masterclass #11: The Secret to Smoother Gameplay with Unity AI
Steer, flee, avoid! Anything is possible with SteeringBehavior. Make a spaceship game with artificial intelligence and C#.Watch Promo
Welcome to our Steering Behaviors course for Unity game development.
Implement realistic agent movement while making a 2D Unity game! In this course you will learn one of many aspects of artificial intelligence.
This course was funded by a wildly successful Kickstarter
You will learn to make game elements behave like real-life beings. Your on-screen agents will move more smoothly than ever before.
Make and code a better game.
How can you make game characters move with realism, intelligence and little effort from you? Enroll in this course to learn everything you need to know to start using Steering Behaviors in your own games.
With Steering Behaviors enemies and players alike will follow automatic paths or seek pre-set positions in a smooth manner. These cool game behaviors allow characters to take smooth turns, slow down, speed up - you name it. Unity Steering Behaviors handle steering and movement.
Any game with motion needs this behavior to become better and stand out from competition.
We will use this behavior by making a minimalistic game where you must dodge enemies for as long as you can. Sign up now for this course.
Learn by doing in this practical course.
You will make a colorful 2D space dodger game where you play as a simple spaceship gliding around a level. Explore path following behaviors for the Unity game engine. Steer, flee, avoid obstacles, follow the leader and more.
The possibilities are endless.
- straightforward coding skills
- clean development techniques
- thoughtful developer advice
With Glauco you will learn to make games in the most efficient and cleanest way possible.
Why you need artificial intelligence in games
With artificial intelligence, you can make your games more…
…without putting in more effort thanks to algorithms.
Old games - the very first computer games - were simple and straightforward.
These days, you must make more complex games. Players want to believe they are playing against something complex, something lifelike.
This course's topic is bulletproof knowledge. Learn to be a technical and creative thinker. Glauco is an innovative instructor who gets great reviews.
This offer won't last forever – sign up now to meet Glauco
Glauco Pires is Mammoth Interactive's lead game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe.
Since 2011, 700,000 students have joined Mammoth Interactive around the world. Our courses have been featured on many websites such as Venture Beat, Expert Dojo and Cult of Mac.
Mammoth Interactive has released 185+ courses with expert advice from CEO John Bura. John has been programming since 1997 and teaching since 2002. He brings a unique perspective with years of experience of teaching and real word experience running a software company.