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The Secret to Smoother Gameplay with Unity AI ​

Steer, flee, avoid! Anything is possible with SteeringBehavior. Make a spaceship game with artificial intelligence and C#.

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Welcome to our Steering Behaviors course for Unity game development.

Implement realistic agent movement while making a 2D Unity game! In this course you will learn one of many aspects of artificial intelligence.

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This course was funded by a wildly successful Kickstarter

You will learn to make game elements behave like real-life beings. Your on-screen agents will move more smoothly than ever before.

Make and code a better game.

How can you make game characters move with realism, intelligence and little effort from you? Enroll in this course to learn everything you need to know to start using Steering Behaviors in your own games.

With Steering Behaviors enemies and players alike will follow automatic paths or seek pre-set positions in a smooth manner. These cool game behaviors allow characters to take smooth turns, slow down, speed up - you name it. Unity Steering Behaviors handle steering and movement.

Any game with motion needs this behavior to become better and stand out from competition.

We will use this behavior by making a minimalistic game where you must dodge enemies for as long as you can. Sign up now for this course.

Learn by doing in this practical course.

You will make a colorful 2D space dodger game where you play as a simple spaceship gliding around a level. Explore path following behaviors for the Unity game engine. Steer, flee, avoid obstacles, follow the leader and more.

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The possibilities are endless.

Your instructor Glauco Pires has a decade's experience in game development. He makes games in Unity, Unreal, and HTML languages. He works with languages like C#, C++, and JavaScript.

  • straightforward coding skills
  • clean development techniques
  • thoughtful developer advice

With Glauco you will learn to make games in the most efficient and cleanest way possible.

Why you need artificial intelligence in games

With artificial intelligence, you can make your games more…

  • complex
  • random
  • interesting
  • valuable

…without putting in more effort thanks to algorithms.

Old games - the very first computer games - were simple and straightforward.

These days, you must make more complex games. Players want to believe they are playing against something complex, something lifelike.

Requirements

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This course's topic is bulletproof knowledge. Learn to be a technical and creative thinker. Glauco is an innovative instructor who gets great reviews.

This offer won't last forever – sign up now to meet Glauco


Your Instructor


Glauco Pires
Glauco Pires

Glauco Pires is our game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe. Besides coding and playing games, Glauco also enjoys running early in the morning and being judged for willingly waking up before sunrise.



Class Curriculum


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Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

This offer won't last forever – sign up now to meet Glauco

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