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The Complete Unity/Unreal ChatGPT, AI, Development Bundle+
LEVEL 1: Beginner Unity and Unreal Games 😄🕹️
00 Course Overview - UE5 All Ages (1:55)
01 What Is Coding (2:53)
02 What Is Game Development (6:26)
Source Files
Unreal Introduction
00 What Is Unreal Engine 5 (4:30)
01 What Is A Blueprint (3:26)
02 What You-ll Need - Unreal For All Ages (2:02)
03 How To Debug Unreal (1:48)
04 How To Install Ue5 (3:53)
Source Files
What are Unreal Project Templates
Unreal Game Project Templates (11:15)
Building a New Unreal Porject
Build A New Unreal Top Down Project (6:10)
Navigate the Unreal Editor
00 What Are Unreal Actors And Levels (2:14)
01 Navigate The Menu Bar (10:00)
02 Navigate The Main Toolbar (6:29)
03 Navigate The Level Viewport (12:59)
04 Navigate The Content Drawer (4:19)
05 Navigate The Bottom Toolbar (3:09)
06 Navigate The Outliner And Details Panels (9:37)
Source Files
Build a Blueprint Class for Reusable Game Object
00 Preview Of Actor With Light (0:58)
01 Build An Actor With Material And Light (8:04)
Source Files
Learn to Code with Blueprint Visual Scripting
00 How To Code With Blueprint Visual Scripting (8:43)
01 What Is An Unreal Event (4:24)
02 What Is An Unreal Function (10:01)
03 What Is An Unreal Branch Conditional (4:53)
04 What Is A Variable In Unreal Blueprints (3:46)
05 Unreal Data Types (7:35)
06 What Is An Unreal Cast (4:02)
07 What are Unreal Blueprint Arrays (4:39)
08 How Collisions Work in Unreal (7:44)
Source Files
Destroy Actor Upon Player Collision
00 Preview Of Actor Destroyed Upon Player Collision (1:10)
01 Explore Blueprints Of Top Down Game (8:28)
02 Destroy Actor Upon Player Collision (18:46)
Source Files
Build a Variable in Game Mode to Track Score
00 Preview Of Player Score (0:37)
01 What Is A Variable In Unreal Blueprints (3:46)
02 Build A Variable In Game Mode To Track Score (7:09)
03 Set Score Variable Upon Collision (6:12)
04 What Are Unreal Blueprint Arrays (4:39)
05 Build Variable And Function To Count Actors Remaining (12:02)
Source files
Build User Interface to Show Score
00 Preview Of User Interface (1:02)
01 Build A User Interface Display (11:26)
02 Build Bindings To Change Ui With Variables (11:15)
03 Combine Variable And Text In User Interface (5:21)
Source files
Spawn Actors at Random Locations
00 What Is A Loop In Unreal Blueprints (6:07)
01 Spawn Actors At Random Locations (12:29)
Source Files
Examples of Debugging in Unreal Editor
00 How To Debug Unreal Blueprints (4:38)
01 Example Of Debugging In Unreal Editor (4:22)
02 Breakpoints In Unreal Blueprint (3:38)
03 Build A Breakpoint In Unreal Blueprint (8:33)
04 Debug Window And Blueprint Debugger (2:23)
05 How To Use The Unreal Blueprint Debug Window (6:33)
Source Files
The next Steps
Where To Go From Here (2:22)
Unity Game Development for Absolute Beginners and All Ages - Course Overview
Course Overview - Unity All Ages (4:23)
Source Files
Unity Game Engine Introduction
00 What Is Unity Game Engine (2:49)
01 What You-ll Need - Unity All Ages (1:35)
02 How To Install Unity 2022 (4:14)
Source Files
Build a New Unity Project
00 Install Unity And A Code Editor (4:06)
01 Build A New Unity Project (1:16)
02 How To Debug (5:54)
Source files
Navigate the Unity Editor
00 Navigate The Unity Editor Toolbar (2:22)
01 Navigate The Unity Editor Hierarchy (2:58)
02 Navigate The Unity Editor Game And Scene Views (11:24)
03 Navigate The Unity Editor Inspector (5:00)
04 Navigate The Unity Editor Project Window (4:36)
Build a 3D Platform Game
00 Preview Of Game Setup (0:44)
01 Build A Level Platform (7:50)
02 Build A Player Object In Unity (3:23)
03 Build A Target Object With Colors In Unity (4:54)
Source Files
Introduction to Coding in Unity Visual Scripting
00 What Is Unity Visual Scripting (10:28)
01 What Is An Event In Unity Visual Scripting (2:59)
02 What Is A Function In Unity Visual Scripting (3:28)
05 Unity Visual Scripting Data Types (4:10)
Source Files
Enable Input Controls with Unity Visual Scripting
00 Preview Of Player Controls (1:06)
01 Add Visual Script To Player Object In Unity (7:13)
02 Navigate Unity Visual Scripting Interface (5:24)
03 Enable Player Controls With Unity Visual Scripting (10:08)
Source FIles
Handle Collisions with Unity Visual Scripting
00 Preview Of Collision Handling In Unity (0:59)
01 Build A Death Zone Unity Object (4:54)
02 How Collisions Work In Unity (9:46)
03 What Is A Branch Conditional In Unity Visual Scripting (3:39)
04 Handle Player Collision With Plane With Unity Visual Scripting (6:24)
Source Files
Restart Unity Level with Visual Scripting
00 Preview Of Restarting Unity Level (1:00)
01 Restart Unity Level On Collision With Visual Scripting (5:20)
02 Handle Player Collision With Target (4:31)
Source FIles
Auto Generate Platforms for Each Level
00 Design A Level With Platforms (6:00)
01 What Is A Loop In Unity Visual Scripting (3:20)
02 What Is A Unity Prefab (4:48)
03 Build A Game Mode (9:18)
04 Randomize Platform Positions For Each Level (18:14)
Source Files
Keep Track of Levels in User Interface
00 Build Text Mesh Pro User Interface Object (4:07)
01 Build Custom Event To Set Text (13:18)
02 Build Second Graph To Increase Player Score (8:13)
Source Files
Restart Game if Player Loses All Lives
00 Build Lives Text Mesh Pro uGUIs (5:01)
01 Count Player Lives With Visual Script (3:15)
02 Reduce Lives If Player Hits Death Zone (3:51)
03 Restart Game If Player Loses All Lives (6:33)
Source Files
Build a Play Screen for Game Start
00 Build An Initscene For Play Screen (7:43)
01 Build A Start Game Button Script (7:06)
Source Files
Build a GameOverScene to Show Score
01 Build A Gameoverscene To Show Score (6:39)
02 Show Game Over Screen When Player Dies (9:17)
Source Files
Build Collectible Coins
00 Build A Coin Prefab (5:46)
01 Spawn Coins Randomly With Script (14:16)
02 Rotate Coin With Script (9:55)
03 Increase Score Upon Coin Collection (8:28)
04 Increase Score Dynamically During Game (3:51)
05 Debug Final Score Not Being Updated (2:28)
06 Delete Coin Upon Collision (4:05)
Source Files
Build Explosion Effect Upon Collision
00 Build Explosion Prefab (5:26)
01 Add Force To Spawned Particles (5:34)
02 Where To Go From Here (3:38)
Source Files
Castlemania 2D Clone in Unreal
00 Project Preview (2:46)
01 Preview (0:30)
02 Project Preparation (22:06)
03 Character Movement Part 1 (22:15)
04 Character Movement Part 2 (6:21)
05 Preview (1:20)
06 Dungeon Map (32:34)
07 Character States (25:50)
08 Enemy Behavior Tree Part 1 (47:34)
09 Final Adjustments To Movement And Enemy Behavior Tree Part 2 (43:23)
10 Preview (2:02)
11 Enemy Attack (49:08)
12 Damage System (36:42)
13 Player Death And Checkpoints (31:34)
14 Dungeon Map Part 2 (23:06)
15 Preview (1:37)
16 Player Interface (33:07)
17 Player Special Attack (23:17)
18 Second Enemy (70:04)
19 Final Adjustments (32:51)
Source files
Legend of 'Zenda' in Unreal, Creating your first adventure game!
00 Gameplay (0:44)
01 Setting Up The Project (12:21)
02 Movement Character (24:19)
03 Add Simple Animations (24:23)
04 State Machine Of Animations (32:51)
05 Attack Animations (20:02)
06 Attack Animations Pt2 (15:14)
07 Attach The Sword (12:55)
08 Collision Detection (18:34)
09 Enemy Ai Movement_1 (10:07)
10 Enemy Animations From BT (14:16)
11 Finish BT And Shoot Projectile (29:41)
12 Projectile Collision And Damage (9:48)
13 Death Of Character (11:05)
14 Game Over Widget (12:49)
15 Dynamic Healthbar (25:29)
16 Collectable Items (13:36)
17 Tilemaps And Tilesets (14:40)
18 Soundfx And Enemy Loot (9:26)
Source files
Build Third Person RGP Adventure Game in UE5
1 - Replacing UE5 Default Character - Overview (3:01)
2 - Mixamo Character Implementation (13:11)
3 - Project Creation & Adding Asset Pack (8:14)
4 - Animation Import Process (6:43)
5 - Idle Animation (7:56)
6 - Walking Animation (1:18)
7 - All Animations Imported (2:11)
Source files
02 Build Jumping Animations in UE5 RPG Game
1 - Grabbing Third Person Character From UE4 (4:22)
2 - Blendspace Intro (1:37)
3 - Blendspace Creation (4:44)
4 - Animation Blueprint Creation (5:05)
5 - Jumping State (3:38)
6 - Anim Bp Event Graph (4:11)
7 - Animation Result (4:06)
Source files
03 Design Game Environments in UE5 RPG Game
1 - Overview (Smoother Animation & Level Import) (5:18)
2 - Blendspace Improvement (2:55)
3 - Speed & Accelaration (4:56)
4 - Adding Asset Packs (4:55)
5 - Asset Pack Locations & Overview Maps (4:12)
6 - Modular Construction Techniques (5:35)
7 - Landscaping Tool (5:46)
8 - Foliage Tool (2:58)
9 - Lighting Build Tool (2:17)
10 - Setting Default Map (4:56)
11 - Water Bodies (4:35)
12 - Adding Wildlife (4:50)
13 - Environmental Sounds (4:42)
14 - Footsteps Sounds Part 1 (2:28)
15 - Footsteps Sounds Part 2 (3:42)
16 - Jump Sound (2:12)
17 - Nav Mesh Bounds Volume (7:56)
18 - Trigger Boxes (8:26)
19 - Collectible Items (10:18)
Source Files
04 Build Health, Death, Attack and Stamina in UE5 RPG
1 - Collectible System Advanced (8:58)
2 - Stats UI Showing Collectibles (9:38)
3 - Health & Stamina UI (3:56)
4 - Health Variable Binding (5:35)
5 - Health Reduction System (7:30)
6 - Death System (3:59)
7 - Custom UI Fonts (4:18)
8 - Death Widget (5:18)
9 - Death Widget Reloading Level (2:38)
10 - Show Mouse On Widget (2:57)
11 - Melee Attack Overview (1:22)
12 - Melee Attack System Logic (7:20)
13 - Melee Attack 2 Implementation - Right Mouse Button (6:06)
14 - Adding Sword To Character (8:10)
15 - Stamina System Implementation (4:17)
16 - Stamina System Completion (3:09)
17 - Stamina Regeneration Overview (1:47)
18 - Stamina Regeneration System Tweaks (2:31)
19 - Stamina Regeneration System Logic (6:27)
Source files
05 Build NPC and Enemies in UE5 RPG
1 - Collectibles Placement & Player Start (4:57)
2 - Adding Sound To Sword (8:30)
3 - NPC Import & Trigger Box (3:04)
4 - NPC Interactivity Phase 1 (7:40)
5 - NPCInteractivity Phase 2 (7:40)
6 - NPC Interactivity Phase 3 (4:53)
7 - NPC Interactivity Phase 4 (5:43)
8 - Wolf Monster Overview (2:00)
9 - Wolf Monster Part 1 (4:30)
10 - Wolf Monster Part 2 (6:38)
11 - Wolf Monster Part 3 (4:13)
12 - Wolf Monster Completion (3:38)
Source files
Build a Retro Platformer in Unreal Engine 5 - Super 'Marlo'
1.0 Retro Runner Preview (3:02)
1.1 Preview (0:32)
1.2 Project Settings And Character Movement Part 1 (20:14)
1.3 Character Movement Part 2 (14:14)
1.4 Duck Movement (10:34)
Source files
02a Build tile map, spike trap and coin box for Retro Platformer UE5 Game
2.1 Preview (1:51)
2.2 Tile Map Part 1 (13:01)
2.3 Tile Map Part 2 (38:38)
2.4 Spike Trap And Coin Box (22:34)
Source Files
02b Build water, hills and lava environment in Unreal Engine 5 Runner Game
2.5 Water Environment And Hills_1 (53:15)
2.6 Lava Environment And Final Adjustments To Tile Map (31:46)
Source Files
03a Build UI, death and checkpoints in UE5 Runner Game
3.1 Preview (0:59)
3.2 Interface Creation (24:43)
3.3 Death And Checkpoints (16:04)
Source Files
03b Build life and powerup collectibles in UE5 Super Marlo Platformer Game
3.4 Life And Power Up Pick Ups (50:10)
Source Files
04 Build Enemy Movement, Combat and Death in UE5 Super Marlo Runner Game
4.1 Preview (1:30)
4.2 Enemy Movement (19:11)
4.3 Enemy Combat, Death And Final Adjustments To End Game (28:30)
Source Files
(PREREQUISITE) Unity Game Development for Absolute Beginners
01 Build A Cube (3:52)
02 Build Materials And Color (4:15)
03 Build A Semi-Transparent Object (3:33)
04 Build A Plane (5:02)
05 Build Game Lighting (6:22)
06 Build Particle Systems And Effects (8:08)
07 Apply Physics To Your World (4:58)
08 Build A C- Script (5:27)
09 Build Variables To Store Data (7:50)
10 Build Methods To Perform Tasks (9:28)
11 Build A Custom Method (8:26)
12 Build If Statements To Make Conditions (6:36)
13 Build Else Statements To Handle Conditions (5:13)
14 Build Loops To Repeat Actions (11:07)
15 Spawn Objects At Random Locations (5:19)
16 Build A While Loop (6:26)
Source Code
LEVEL 2: Build Games with ChatGPT
01 Introduction - URL Endpoints And Secret Tokens (11:18)
02 Request Arguments And Json Serialization (6:56)
03 Unitywebrequest, Upload And Download Handlers (8:36)
04 Receiving A First Answer From The Gpt (6:56)
05 Ui Controls For Chat (8:46)
06 Continuing To Build The Chat History (10:22)
07 Refactoring, Scrollable Chat And Conclusion (15:06)
Source Files
Use ChatGPT Plugin in Unreal Engine 5
1 GPT Plugin (3:26)
2 Plugin Settings (4:24)
3 API Keys (4:58)
4 Prompts (3:37)
5 Prompt Focus (7:46)
6 Placing Objects In The Level (4:38)
7 Object Properties (4:51)
8 Populating Level (2:27)
9 Adding Lighting (4:58)
10 Post Processing Volume (5:10)
11 Sky Box Editing (5:07)
12 Lumen (6:14)
Source files
Build a Game in UE5 with ChatGPT
1 Game Mode (6:43)
2 Explaining Multiple Game Modes (0:44)
3 Game Modes (4:33)
4 Game Mode & Game Instance (4:33)
5 Sprinting System (12:03)
6 Health System (5:38)
7 Damage Causer (5:38)
8 Health Widget (12:07)
9 Death System (4:09)
Source files
Build Game Systems in UE5 with ChatGPT
1 Death System (11:43)
2 Death (3:41)
3 Death & Respawning (3:06)
4 Death & Respawning (12:59)
5 Respawning System (4:39)
6 Respawn Location (4:03)
7 Health Pickups (8:22)
8 Health Pickups (3:56)
9 Health Pickups Optimization (3:56)
Source files
Build a Quest in UE5 Game with ChatGPT
1 Quest Ideas (7:45)
2 Adding Quest Assets (3:14)
3 Manor Level (2:27)
4 Manor Doors (4:12)
5 Forest Level Modification (4:31)
6 Forest Level Modification (3:09)
7 Forest Sound & Navmesh (5:13)
8 Manor Sound & Navmesh (1:09)
9 Quest Character (5:29)
Source files
Build Advanced Quest Game Features in UE5 with ChatGPT
1 Quest Widget (10:37)
2 Quest Variable (8:42)
3 Quest Variable (4:00)
4 Quest Loader Overview (2:00)
5 Level Loader BP (4:06)
6 Game Instance GPT (2:39)
7 Game Instance Implementation (6:28)
8 Game Instance Saving Variables (3:13)
9 Game Instance System (2:48)
10 Sounds Music (3:45)
11 Footstep Sounds (10:46)
12 Footstep Sounds House Level (0:40)
13 Main Menu Widget & Level (8:23)
14 Begin Game (2:18)
15 Level Camera Fade System (13:27)
16 Forest Level (2:31)
17 Hint Widget (4:46)
18 Full Gameplay (3:18)
Source Files
Build NPC Game Conversations with ChatGPT in UE5
1.1 Preview (5:14)
1.2 Project Preparation (13:48)
1.3 Npc Creation (26:17)
1.4 Talk System Part 1 (21:57)
1.5 Talk System Part 2 (34:53)
1.6 Final Thoughts
Source Files
LEVEL 3: Build 15 Advanced Games 🌐🎢
Course2_Part1_Game_Mode_1 (6:43)
Course2_Part2_Explaining_Multiple_Game_Modes (0:44)
Course2_Part3_Game_Modes (4:33)
Course2_Part4_Game_Mode_&_Game_Instance (4:33)
Course2_Part5_Sprinting_System (12:03)
Course2_Part6_Health_System (5:38)
Course2_Part7_Damage_Causer (5:38)
Course2_Part8_Health_Widget (12:07)
Course2_Part9_Death_System Saad Ali (4:09)
GptProject2 Saad Ali
Build a 2D Pixel Art Space Arcade Game in Unity
00 Introduction (0:38)
01 Project Setup And Support Af Different Phone Screens (10:01)
02 Background Parallax Movement (8:30)
03 Endless Background, Seams, And Debugging (13:09)
04 Sprite Animations, Move By Touch, Pixels Coords To World And Preprocessor (14:06)
05 Healthpoints Ui And Scores Text (11:58)
06 Font Atlasses And Renaming The Scripts (9:41)
07 - Enemy Ships And Projectiles (15:26)
08 - Rigidbody2d, Colliders And Explosions (16:02)
09 Shooting Enemies And Final Touches (11:29)
Source Files
Beginners Unity DOTS ECS Game Development
Questions to ask yourself
01 00 Course Intro (2:45)
01 01 Build Entities In Unity Ecs (5:34)
01 02 Access Entity Data (12:49)
01 03 Build Entities (5:34)
01 03 Change Entity Data (3:29)
01 04 Instantiate New Entities At Runtime (15:47)
01 05 Create Entity From Scratch (24:02)
02 00 Intro Transformation Mathematics (0:59)
02 01 Perform Translations (12:22)
02 02 Perform Rotations (6:52)
02 03 Perform A Slerp (6:48)
02 04 Rotate Around Pivot Point (9:12)
02 05 Get Player Transformations Into Entities (6:57)
03 00 Intro (1:02)
03 01 Physics Components (10:26)
03 02 Ecs Physics-Based Character Controller (13:36)
03 03 Spawn Multiple Physics Entities (14:37)
03 04 Move A Bullet With Physics (22:51)
03 04B Intro (1:25)
03 05 Detect Collisions Events (7:07)
03 06 Destroy Entity And Use Custom Values In A Collision Event (24:49)
03 07 Track Entities With Camera (13:44)
04 00 Intro (0:55)
04 01 Detect Triggers (7:02)
04 02 Perform A Raycast Hit (12:07)
04 03 Perform A Cast And Point Distance (7:28)
05 00 Intro (1:16)
05 01 Build Jobs In Unity Ecs (11:18)
05 02 Use Jobhandle And Dependencies (24:11)
05 03 Use Parallelfor Jobs (12:42)
05 04 Use Parallelfortransform Jobs (10:56)
Advanced Unity optimization
02. Arrays, Lists And Memory Pre-Allocation (16:28)
01. Project And Code-Editor Setup (8:58)
03. Dictionaries And Finding References Using The Code Editor (11:30)
04. Hashsets And More Of The Dictionary (8:25)
05. Inheritance Vs Components, Interfaces (12:24)
06. Inheritace And Virtual Functions (16:02)
Source Files
Build a 2D Pixel Art Platformer in Unreal Engine 5 - 01 Set up 2D pixel art project
01 Set Up 2D Game Project In UE5 (1:43)
02 Load Pixel Art Assets Into UE5 Project (2:08)
Source Files
02 Work with pixel art tiles
01 Build A Tileset In Ue5 Game (3:19)
02 Build A Tile Map In Ue5 Game (3:44)
Source Files
03 Build a pixel art platformer character
01 Load Pixel Art Character Into Ue5 Project (2:52)
02 Build A Platformer Character Blueprint In Ue5 (3:05)
Source Files
04 Add follow camera to player
01 Add Follow Camera To Player In Ue5 Game (4:08)
02 Change Default Camera In Ue5 Game (7:26)
Source Files
05 Build platformer player movement
01 Build Platformer Player Movement In Ue5 Project (3:17)
02 Add Mapping Context To Player Blueprint (2:12)
03 Enable Player Input In Blueprint (3:04)
04 Enable Player Jump In 2D Unreal 5 Game (4:35)
Source Files
06 Build collectible items in 2D pixel art
01 Load 2D Image Texture To Collectible Sprites In Ue5 Game (3:09)
02 Build Blueprint For Collectible Item (13:09)
03 Destroy Coin Upon Player Collision (4:12)
Source Files
Build a 2D Pixel Art Topdown Game in Unreal Engine 5 - 01 Build 2D pixel player blueprint
01 Load Pixel Art Assets Into Ue5 Game (5:13)
02 Build 2D Pixel Player Blueprint (6:47)
03 Set Custom Camera In Ue5 Game (4:49)
Source files
02 Build topdown controls in UE5 2D game
01 Enable Player Movement With New Ue5 Input System (3:45)
02 Add Mapping Context To Player Blueprint (3:09)
03 Define Wasd Movement Actions In Player Blueprint (4:14)
04 Add Object Sprites To Topdown Game (2:35)
Source files
03 Build a pixel art platformer character
01 Build Topdown Pixel Animations With Paperzd In Ue5 (7:42)
02 Build Paperzd Animation Blueprint In Ue5 (4:11)
03 Set Animation Based On Player Direction (6:15)
04 Set Left And Right Player Image In Unreal Pixel Art Game (2:49)
05 Fix Paperzd Flipbook Not Animating In Animation Sequence (0:55)
Source files
04 Build tilemap for game
01 Build Tilemap For Game (11:09)
Source files
Build Network Multiplayer Games in Unreal 5 - 01 What is Multiplayer Game Development
Course1 - Part1 - Overview_&_Multiplayer_Concepts (4:15)
Course1 - Part 2 - Server_Client_&_Replication (7:04)
Course1 - Part3 - Memory_Management (3:06)
_Course1 - UE5 Source Files
02 EOS Game Development in Unreal Engine 5
Course2 - Part1 - Eos_Developer_Portal (9:02)
Course2 - Part2 - Accounts_&_Clients (4:47)
Course2 - Part3 - Plugin_Installation (2:53)
Course2 - Part4 - Enabling_Plugin (1:41)
Course2 - Part5 - Eos_Credentials (8:17)
Course2 - Part6 - Engine_Ini_Setup (5:08)
Course2 - Part7 - Network_Menu (6:49)
_Course2 - UE5 Source Files
_Plugins Course2 Part3 Soruce Files
03 Server Development in Unreal Engine 5 Multiplayer Games
00 Starter Project
Course3 - Part1 - Create_&_Host_Session (11:12)
Course3 - Part2 - Joining_Session (9:27)
Course3 - Part3 - Quit_Game (1:46)
Course3 - Part4 - Replicated_Variables (8:00)
Course3 - Part5 - Server_Events (4:24)
Course3 - Part6 - Destroy_Session (4:17)
_Course3 - UE5 Source Files
_Plugins
04 Client RPC Development in Unreal Engine 5
Course4 - Part1 - Packet_Loss (3:21)
Course4 - Part2 - Client_Rpc (3:21)
Course4 - Part3 - Debugging_Nodes (2:56)
_Course4 - UE5 Source files
05 Client Server Replication in Unreal Engine 5
Course5 - Part1 - Overview (2:15)
Course5 - Part2 - Input_Binding_&_Replicating_Objects (8:41)
Course5 - Part3 - Server & Client Events Key Example (3:43)
Course5 - Part4 - Object Physics Replication (2:25)
Course5 - Part5 - Object Rotation Replication (2:38)
_Course5 - UE5 Source Files
06 Build RPG in Unreal Engine 5
Course6 - Part1 - Overview (2:20)
Course6 - Part2 - Gun_Attack_Part1 (8:00)
Course6 - Part3 - Gun_Attack_Part2 (7:09)
Course6 - Part4 - Death_Part1 (3:04)
Course6 - Part5 - Death_Part2 (4:53)
Course6 - Part6 - Health & Xp Overview (2:18)
Course6 - Part7 - Health System (8:03)
Course6 - Part8 - Health System With Death (7:57)
Course6 - Part9 - Xp System (5:31)
Course6 - Part10 - Gun Shooting Line Trace Overview (4:47)
Course6 - Part11- Gun Shooting Line Trace Walkthrough (3:45)
Course6 - Part12- Server Attack Call (6:27)
Course6 - Part13- Line Trace System (9:16)
Course6 - Part14 - Take Damage System (5:55)
Course6 - Part15 - Adding Gun Model & Firing Sound (8:44)
Source Files
07 Build Collectibles in Unreal Engine 5
00 Starter Project
Course7 - Part1 - Overview (2:13)
Course7 - Part2 - Collectibles System (5:59)
Course7 - Part3 - Collectibles System (6:50)
Course7 - Part4 - Spawning Collectibles (6:50)
_Course7- UE5 Source Files
_Plugins
08 Build Cameras in Unreal Engine 5
Course8 - Part1 - Overview Saad Ali (1:17)
Course8 - Part2 - Moving Around The Camera Saad Ali (4:11)
Course8 - Part3 - Third Person & First Person Cameras Saad Ali (5:09)
Course8 - Part4 - Topdown & Satellite Camera Saad Ali (3:00)
_Course8- UE5 Source Files
09 Build Multiplayer Chat in Unreal Engine 5
1 - Chat_Overview (3:49)
2 - Core Elements (6:10)
3 - Message Struc & Chatbox Ui (6:48)
4 - Chatbox Ui Code (7:14)
5 - Chatbox Custom Functions Overview (3:06)
6 - Chat Result Widget (5:37)
7 - Chatbox UI Custom Function 1 (5:00)
8 - Chatbox UI Custom Function 2 (5:00)
9 - Character Code Overview (7:26)
10 - Character Code Part 1 (4:01)
11 - Character Code Part 2 (5:07)
12 - Character Code Part 3 (5:18)
Source files
Introduction to the chain
00 Blockchain Introduction (8:32)
01 What Are Blockchains And Distributed Ledgers (3:48)
02 What Are Bitcoin And Ethereum (5:28)
Build Blockchain Transactions in Unity Games
00 Course Overview (2:45)
Source Files
01 Set up transfer crypto project in Unity
01 Set up transfer crypto project in Unity (2:32)
02 Download nethereum and add to Unity project (3:24)
Source Files
02 Connect to Ganache local Ethereum blockchain in C#
00 What Is Ganache (1:42)
01 Connect to Ganache account in C- (8:28)
03 Transfer ETH cryptocurrency in Unity
01 Transfer ETH cryptocurrency in C- (5:08)
02 Get receipt when transaction mined in C- (7:50)
04 Connect to Infura in Unity
01 Build Infura endpoint to Ethereum (1:29)
02 Connect to Infura in Unity C- (3:52)
05 Get Ethereum HDWallet accounts in Unity C#
01 Set up project with Nethereum HDWallet (4:16)
02 Get Ethereum HDWallet accounts in Unity C (7:59)
(Prerequisite) Introduction to Solidity - 01 How to build smart contract online
01 Introduction To Ethereum Remix IDE (8:12)
02 Build Your First Solidity Smart Contract
01 Build Your First Contract (8:48)
02 Change A State Variable Value (5:56)
Source Files
03 Build Solidity Variables
01 Build A Local Variable (4:28)
02 Build State Variables Of Different Data Types (10:55)
03 Build A Custom Data Type With A Struct (4:47)
Source Files
04 Build Solidity Arrays
01 Build Arrays (11:07)
02 Build Array Functions (6:17)
Source Files
05 Build Solidity Mappings
01 Build A Mapping (6:20)
02 Build A Database-Like Mapping (7:42)
Source Files
06 Build Solidity Conditionals and Loops
01 Build A Conditional (6:57)
02 Build A Loop (9:25)
Source Files
07 Send Ether
01 Send Ether (8:31)
Source Files
08 Build Smart Contracts
00 Build A Profit Splitter Contract (11:48)
01 Build A Contract With Limited Addresses (11:40)
02 Build A Contract And Library (15:01)
03 Build A Contract With A Limited Time Transaction (10:20)
04 Build Contracts With Inheritance (13:22)
05 Build Contracts With Visibility Modifiers (10:50)
06 Build A Contract With Mutability Modifiers (10:20)
07 Build An Abstract Contract (13:09)
08 Build A Bank Contract (9:25)
09 Access Struct Value (4:13)
Unity NFT Game Development - 00a Course Overview
00 Course Overview (5:29)
Source Files
01 Build simple NFT smart contract with OpenZeppelin ERC721
01 Build Simple Nft Smart Contract With Openzeppelin Erc721 (3:01)
02 Set Up Unity Project With Nethereum (6:54)
03 Reference Compiled Contract Bytecode In C- (2:46)
Source Files
02 Deploy NFT smart contract in Unity C# with Nethereum
01 Connect To Nethereum Test Chain In Unity C (3:53)
02 Deploy Nft Smart Contract In Unity C With Nethereum (4:04)
03 Interact With Nft On Ethereum With Unity C (5:39)
04 Query Smart Contract Function With Nethereum (3:55)
Source files
03 Deploy NFT contract with arguments in Unity C#
01 Deploy Nft Contract With Arguments In Unity C- (3:45)
02 Call Function With Arguments In Nethereum C- (5:05)
Source Files
Unreal Dapp Development with Web3 Transactions - 00a Course Overview
00 Course Overview (2:32)
Source Files
01 Connect to Ethereum in Unreal
01 Build Unreal Project With Ankr (5:36)
02 Explore Ankr Library Files (10:57)
Source File
02 Create AnkrClient object
01 Create Ankrclient Object (4:11)
02 Initialize And Check Ankr API (4:52)
03 Set Ethereum Chain Id In Unreal Engine (3:32)
Source Files
03 Generate QR code for MetaMask connection
01 Connect Ethereum Wallet In Unreal Engine (6:47)
02 Build Image User Interface Widget Blueprint (4:37)
Source Files
04 Check connection to crypto wallet
01 Build Button To Check Wallet Connection (4:58)
02 Check Connection To Crypto Wallet In Unreal (3:23)
Source Files
Unreal NFT Game Development - 00a Course Overview
00 Course Overview (2:20)
00 Source Files
01 Build Unreal project and add Ankr library for NFTs
01 Build Unreal Project And Add Ankr Library For NFTs (6:12)
02 Explore Ankr NFTLibrary Files (9:34)
Source Files
02 Get NFT smart contract ABI hash in Unreal
01 Build Nft Smart Contract In Solidity (6:02)
02 Get Nft Smart Contract Abi Hash In Unreal (5:13)
Source Files
03 Interact with NFT examples in Unreal
01 Interact With Update Nft Example (4:52)
02 Interact With Wearable Nft Example (14:30)
Source Files
2D Game Development in Unity for Beginners - Build a Block Breaker Game
00 Project Preview (2:11)
01 Course Overview - 2D Game Development In Unity For Beginners (5:06)
Source Files
02 Build Game Objects
01 Build A Paddle (7:43)
02 Build A Ball (6:35)
03 Build Blocks To Destroy (13:19)
04 Build Power Blocks That Duplicate Balls (9:29)
05 Build Boundaries And Death Zone (7:18)
Source Files
03 Enable User Input
01 Enable User Input To Move Player (20:01)
02 Limit User Input (12:07)
03 Enable User Input To Start Game (9:50)
04 Program The Ball-s Speed (6:03)
Source Files
04 Handle Collisions
01 Handle Ball Collisions (7:24)
02 Destroy Blocks Upon Collision (7:47)
03 Duplicate Ball Upon Powerup Collision (8:29)
04 Move Duplicated Ball (10:24)
Source Files
05 Restart Level
01 Restart Game When Ball Enters Death Zone (13:47)
02 Restart Game When All Blocks Destroyed (15:52)
Source Files
Introduction to Unreal 5 for Beginners with Blueprints - UE5 Game Development
01 Build A New Unreal Project (4:37)
02 Navigate The Unreal Editor (9:44)
03 Navigate The Bottom Half (11:46)
Source Files
02 Build game actions with blueprints
00 What Is A Blueprint (5:53)
01 Build A Blueprint Class (5:54)
02 Add Components To A Blueprint (5:26)
03 Handle Events With Blueprints (11:30)
Source Files
03 Build blueprints with a player
01 Build A Blueprint For Player Collision (9:24)
02 Build A Blueprint With Lights (5:34)
03 Turn Lights On And Off With A Blueprint (5:48)
04 Flip Flop Between Actions With A Blueprint (8:23)
Source Files
04 Control game flow with blueprints
01 Build Variables To Store Data (10:15)
02 Build A Branch To Control Flow (7:20)
03 Build A Branch To Turn Lights On And Off (6:02)
04 Build An Integer To Store Whole Numbers (7:54)
Source Files
05 Build landscapes
01 Build A Landscape Level (8:50)
02 Paint Materials Onto A Landscape (14:28)
03 Build A Blueprint To Auto-Paint Cliffs (20:53)
Source files
Build 2D and 3D Games with Unity Bolt Visual Scripting - Game Development Masterclass
01 Course Overview (6:37)
Source files
02 Set up a jigsaw puzzle game board
01 Build A Board With Visual Scripting (22:30)
02 Fill Board With Tiles With Visual Scripting (12:41)
Source files
03 Fill board with puzzle pieces
01 Generate Puzzle Image (3:58)
02 Store All Pieces In A Game Object (10:56)
03 Fill Board With Random Pieces (17:56)
04 Choose Random Pieces Without Repetition (20:16)
Source files
04 Handle user input to swap pieces
01 Handle Swipe Input From Player-1 (27:03)
02 Find Swipe Direction From Swipe Angle-2 (13:19)
03 Move Piece In Direction Of Swipe-3 (4:11)
04 Move Adjacent Pieces By Swapping-4 (13:15)
05 Enable Swapping Left, Right, Up And Down-5 (3:27)
Source files
05 Build a 3D racing game with visual scripting
01 Move Player With Visual Scripting-1 (11:44)
02 Store Data With Visual Scripting-2 (4:58)
03 Enable Input To Move Player-3 (9:01)
Source files
06 Handle collisions between player and obstacles
01 Build Obstacles-1 (5:12)
02 Handle Collision Between Player And Obstacle-2 (10:29)
03 Destroy Obstacle Upon Collision (2:52)
Source files
07 Spawn obstacles procedurally
01 Spawn Obstacles Procedurally-1 (15:30)
02 Pool Objects By Moving-2 (9:04)
03 Pool Obstacles That Are Out Of Sight-3 (8:28)
Source files
08 Calculate score
01 Show Players Score-1 (8:37)
02 Increase Score Upon Touching Obstacle-2 (13:30)
03 Prevent Player Child Object From Increasing Score-3 (13:30)
Source files
09 Build a timer to end the game
01 Show Time Remaining-1 (7:46)
02 End Game When Timer Ends-2 (10:56)
Source files
10 Build a restart button
01 Build A Restart Button-1 (5:12)
02 Restart Game When Button Is Pressed-2 (6:30)
Source files
11 Add 3D models
01 Add A Car Model For The Player (3:15)
02 Add A Racetrack (4:47)
03 Add Obstacle Models (8:37)
Source files
Unity C# Game Development for Absolute Beginners - Build a First Person Shooter Player from Scratch
01-01 Project Preview (2:02)
01-02 Course Overview - Introduction To Unity (8:21)
02-01 Build A Cube (3:52)
02-02 Build Materials And Color (4:15)
02-03 Build A Semi-Transparent Object (3:33)
02-04 Build A Plane (5:02)
02-05 Build Game Lighting (6:22)
03-01 Build Particle Systems And Effects (8:08)
03-02 Apply Physics To Your World (4:58)
04-01 Build A C- Script (5:27)
04-02 Build Variables To Store Data (7:50)
04-03 Build Methods To Perform Tasks (9:28)
04-04 Build A Custom Method (8:26)
04-05 Build If Statements To Make Conditions (6:36)
04-06 Build Else Statements To Handle Conditions (5:13)
04-07 Build Loops To Repeat Actions (11:07)
04-08 Spawn Objects At Random Locations (5:19)
04-09 Build A While Loop (6:26)
05-01 Handle Key Presses From The Keyboard (8:49)
05-02 Move A Player With User Input (7:09)
05-03 Make A Player Jump (8:48)
05-04 Prevent Flapping When Jumping (6:12)
05-05 Move Forward And Rotate Around (8:44)
05-06 Build Multiple Cameras (11:35)
05-07 Enable User To Switch Cameras (8:39)
06-01 Build A Bullet Prefab (8:52)
06-02 Enable Player Shooting (5:36)
06-03 Set Direction Of Bullet Movement (10:54)
06-04 Remove Dead Bullets Over Time (4:44)
06-05 Build An Explosion Effect (11:27)
06-06 Spawn An Explosion Dynamically (3:38)
06-07 Delete Explosion Over Time (2:19)
06-08 Spawn Explosion At Collision Location (7:10)
07-01 Add 3D Models (14:08)
Source Files
Project Source files
Build a Simple Platformer Game in Unreal Engine 5 - Your First UE5 Game
01 Project Preview (2:40)
02 What You-ll Need - Unreal Platformer (3:11)
Source Files
02 Add Basic Game Blueprints
01 Build A Level (4:15)
02 Build A Player Blueprint (15:49)
03 Build A Camera To Follow Player (2:24)
04 Build A Game Mode (4:48)
Source Files
03 Enable User Input to Move and Jump
01 Enable User Input With Keyboard (6:17)
02 Build A Blueprint To Move Player On User Input (8:17)
03 Detect The Ground With A Blueprint (8:25)
04 Build A Blueprint For Player Jump On User Input (7:24)
Source Files
04 Build the Level
01 Build Platforms To Jump On (6:22)
02 Build A Collectable Item (3:32)
03 Build A Restart Game Blueprint (5:58)
Source Files
05 Build a Death Zone
01 Restart Game When Player Enters Death Zone (5:00)
Source Files
06 Fine Tune Game Art
01 Fine Tune Game Art (10:47)
Source Files
Build Your First C++ Game in Unreal Engine 5 - 00a Course Overview
01 Course Overview - Build Your First Cpp Game In Unreal Engine 5 (3:40)
Source Files
00b Code Editor Introduction
01 Install Visual Studio With C++ (2:10)
02 How To Debug Unreal And Visual Studio (5:22)
Source Files
00c Learn to Code from Scratch in C++
00 Build A New Console Application (6:40)
01 Build Variables To Store Data (9:49)
02 Build Functions To Perform Tasks (9:16)
03 Build Functions With Parameters (6:34)
04 Build Functions That Return Values (5:35)
05 Build Conditionals To Separate Code Flow (9:22)
Source Files
00d Build Pointers and References in C++
01 Build Pointers To Store Memory Addresses (8:51)
02 Build References To Access Variables-2 (7:00)
00e Build Classes and Objects in C++
01 Build Classes To Represent Objects (14:05)
02 Get And Set Private Variables (14:05)
03 Set Object Properties With Parameterized Constructors (7:22)
04 Point To And Reference Object Properties And Functions (6:21)
Source Files
01 Set Up a First Person Shooter C++ Project
01 Build A New Unreal Project (6:51)
01B Run Visual Studio As Administrator (1:43)
02 Quick Win - Shrink A Cube Upon Hit (16:51)
02 Build an Enemy with C++
01 Build An Enemy Controller C++ File (18:11)
02 Build A Visual Enemy Component In Unreal (5:40)
Source Files
03 Dynamically Spawn Enemies with C++
01 Spawn Enemies With A Game Mode (18:17)
02 Build Enemy And Game Mode Blueprints (11:14)
Source Files
04 Build Enemy Movement and Lifespan
01 Make Enemy Chase Player (11:04)
02 Set Enemy Lifespan (5:14)
Source Files
05 Process Collisions to Kill Enemy
01 Process Collisions To Kill Enemy (9:22)
Source Files
06 Build Score System
01 Increase Player Score With C++ (5:28)
02 Build Score User Interface (14:34)
03 Show Score With Game Mode (10:19)
Source Files
07 Build Game Over and Restart
01 Build Game Over Functionality In C++ (7:58)
02 Build Restart Functionality (10:58)
Source Files
Unreal 5 C++ Beginners Masterclass - Build a Top Down Game From Scratch
01 Course Overview - Build A Top Down Game With Unreal And C++ (7:01)
Source Files
01 Build a game from scratch in Unreal with C++
01 Build A New Unreal Project From Scratch (3:20)
02 Build A Top Down Camera (8:04)
Source files
02 Build a custom player with C++
01 Build A Character Class (17:36)
Source Files
03 Build food for player to collect
01 Build A Food Class (7:24)
02 Handle Player And Food Collision (10:39)
03 Dynamically Spawn Food (11:45)
04 Build Food Blueprint And Set Game Mode (6:48)
Source files
04 Change player size and speed dynamically
01 Increase Player Size Upon Eating (6:23)
02 Decrease Speed As Size Gets Bigger (3:18)
Source Files
05 Build bots that move randomly
01 Build An Enemy Class (5:20)
02 Spawn Enemies Dynamically (5:34)
03 Move Enemies Randomly (7:02)
Source Files
06 Build game over functionality
01 End Game If Player Collides With Bot (9:00)
Source Files
Train a Self Driving Car - Unreal Engine 5, Blueprints and C++
01 Course Overview - Unreal Self Driving Car (5:19)
Source Files
01 Build a Self Driving Car Environment in Unreal
01 Build A New Unreal Vehicle Project (8:00)
02 Build A Track Blueprint (19:55)
03 Build A Linear Track With Inclines (13:44)
Source Files
02 Implement Cruise Control with Unreal and C++
01 Calculate Target Speed Difference (17:20)
02 Enable User Throttle Control (17:23)
03 Enable Car To Control Throttle (6:10)
Source Files
Beginners Robotics From Scratch with Unreal Engine 5
00 Course Overview (2:54)
01 What Is Coding (2:54)
02 What Is Game Development (6:28)
Source Files
Set Up a Robot, Arena and Sensor
00 Preview - Set Up A Robot, Arena And Sensor (1:21)
01 Build A Project With A Robot From Scratch (7:26)
02 Build A Robot Training Arena (9:18)
03 Build A Sensor (7:56)
Source files
Build a Light Sensor Robot
00 Preview - Build A Light Sensor Robot (1:14)
01 Build Line Tracing (10:25)
02 Calculate Effectiveness Of Sensor Line (8:49)
03 Run Sensor (11:51)
Source files
Move Robot Based On Sensor
00 Preview - Move Robot Based On Sensor (0:50)
01 Train Robot To Stop At Arena Boundary (13:45)
02 Train Robot To Turn Around (11:06)
Source Files
Build a Path Detection Robot
00 Preview - Build A Path Detection Robot (0:57)
01 Build A Line Arena (9:39)
02 Enable Robot To Follow Line (12:08)
Source Files
Build an Object Detection Robot
00 Preview - Build An Object Detection Robot (1:13)
01 Build An Object Detection Sensor (5:31)
02 Draw Laser From Object Detection Sensor (6:29)
03 Detect Objects In Front Of Robot With Sensor (7:40)
04 Stop Robot If Object Detected (12:26)
Source Files
Where to go from here
01 Where To Go From Here (3:07)
Build 3D and VR Games in Unity for Game Development Beginners
00 Course Overview (5:53)
Source Files
Build a 3D Virtual Reality Skydiving Game
00A Project Preview - 3D VR Skydiving Game (3:41)
00B Install Unity (1:37)
01 Build A New Unity Project (3:39)
02 How To Debug - Build 3D And VR Games In Unity (5:44)
Source Files
02 Build Landscape and Target
01 Build The Landscape (8:36)
02 Build A Target (3:42)
Source Files
03 Drop Player from Sky
01 Make The Camera Point Downward (3:47)
02 Move The Player (13:18)
03 Enable User Input To Move Player (11:04)
04 Enable Wasd Keys For User Input (3:43)
05 Check If The Player Reached The Target (10:49)
Source Files
04 Restart Game
01 Stop And Restart Game (4:55)
02 Build A Restart Timer (8:49)
03 Move Target To Random Position (8:52)
Source Files
05 Add Game Instructions
01 Build A Text Overlay (4:54)
02 Change Text Programatically (9:49)
Source Files
06 Add Game Art (70 Models Included)
01 Add 3D Landscape Models (11:52)
02 Add 3D Target Model (4:39)
Source Files
07 Implement VR for the 3D Skydiver
01 Install XR Packages (7:12)
02 Change Active Input Handling (6:25)
03 Add Default Input Actions (4:40)
04 Add Xr Device Simulator (4:04)
05 Control Virtual Reality Camera With User Input (7:42)
Source Files
Build a 3D Virtual Reality First Person Shooter
00 Project Preview - 3D First Person Shooter Zombie Game (3:51)
01 Build A New Unity Project (2:25)
Source files
02 Spawn Enemies
01 Build An Enemy (5:20)
02 Spawn An Enemy (12:20)
03 Spawn Multiple Enemies Over Time (7:20)
04 Move Enemies Toward Player (14:05)
05 Stop Enemy Once It Reaches Player (6:40)
06 Make Enemies Attack Player (7:01)
Source Files
03 Build Player Attacks
01 Build Bullets For Player Attack (4:52)
02 Build Player Attack (8:18)
03 Destroy Bullet (2:46)
04 Destroy Enemy With Player Attack (6:04)
05 Build A Shooting Timer (4:14)
Source Files
04 Build Game Over Functionality
01 Build A Text Overlay (9:52)
02 Restart Game (5:27)
Source Files
05 Add Game Art (8 Models Included)
01 Add 3D Environment Models (4:03)
02 Add 3D Object Models (5:29)
03 Add A Player Weapon Model (5:29)
04 Add A 3D Enemy Model (6:45)
05 Change Game Lighting (7:15)
Source Files
06 Implement VR for the 3D Zombie First Person Shooter
01 Install XR Packages (7:27)
02 Build An Hmdinfomanager (5:06)
03 Change Active Input Handling (3:08)
04 Add Default Input Actions (6:38)
05 Add XR Device Simulator (9:22)
Source Files
Build Your First Simple Virtual Reality Game in Unreal Engine 5
01 Project Preview (1:32)
02 What You-ll Need - Unreal VR (4:32)
Source Files
01 Build a New Unreal Project
01 Build A New Unreal Project (6:27)
Source Files
02 Add Objects to the Virtual Reality Game
01 Add Art Assets (4:01)
02 Add A Custom Grabbable Object (9:51)
03 Build The Environment (5:29)
04 Add Bowling Pins (7:52)
Source Files
03 Show Players Score
01 Build A Collision Area (4:44)
02 Build A Text Object (5:51)
03 Build Score Blueprint Functionality (6:45)
04 Add A Box Collider To Pins (12:16)
Source Files
Build Augmented Reality for Absolute Beginners with Unity
01 Project Preview (1:50)
02 What You Need (4:15)
Source Files
02 Add Vuforia to Unity
01 Install Git For Vuforia (1:43)
02 Add Vuforia To Unity (2:52)
Source Files
03 Implement Augmented Reality
01 Build An Augmented Reality Camera (5:32)
02 Define An Image Target (6:17)
03 Build A Model To Display (4:43)
04 Test The App With Your Camera (2:49)
&nb