Video Game Pixel Art Design Bundle
Do you want to build sprites, level maps and animations with pixel art for video games? This course bundle is for you!
Enroll in this bundle of compact courses!
Build simple shapes like a tree, heart and clouds! Animate moving clouds across the screen. Build 8x8 pixel resolution for a small-size, easy first project. If you want to become a game designer or digital artist, this course is the perfect place for a beginner to start.
Create a peach, orange, lemon, watermelon, pear and more from scratch. Design in 16x16 pixel resolution. Build an animation to morph from one fruit to another in changing colors and disappearing pixels.
You’ll create an elephant in the Piskel editor. Build an animation to move the elephant, clouds, and flower across the screen. Design in 32x32 resolution to enable more details, colors and shading in your gif. Build an outdoor scene in this fun beginner course.
Design an animation from scratch with moving stars and moon. Build a low poly forest with a lake. Build the night sky’s reflection in the water. Design in 64x64 resolution to enable for small and large objects in the scene. Add shading and color schemes for a smartly designed scene.
Create an outer space scene from scratch. Design two unique planets, stars and more. Animate a moving planet in orbit. Use color to show distance, movement and shading. Design in 128x128 resolution for a large image size with fine-tuned details.
Start by creating 8x8 resolution exterior tiles for a map. Build interior tiles and ladders. Create interactive objects. You’ll finish the course with a range of pixel art assets to creatively arrange.
Build interior and exterior tiles for a game map. Build interactive items commonly found in video games, including a treasure chest and key. Add color, shading and texture all with pixel art.
Build interior, exterior, stone, pillar, collectible and more sprites in Piskel. Build color, texture, shading and detail all with pixel art. You’ll complete the course with a beautiful set of tiles that you can arrange to make a massive range of game levels.
You’ll design brick, stone, flame, treasure chests, pillars, levers, torches and much more. Build details with 64x64 pixel resolution for each tile. You’ll be able to create game levels by arranging the tiles to make platforms, environments and backgrounds.
You’ll design sprites for trees, water, sky, grass, rocks, clay and user interface. Learn color scheme design for a cohesive theme.
Build rocks, doors, chests, swords, torches, tables, chairs and more. Build items to use in video game maps. Design a potion, heart and key for user interface elements.
Build windows, doors, store pedestals, bed, furniture, storage containers, clocks, flower tree, bush, furnace, teapot, oven, clothing rack, barrel, text and more. Learn to add details to fine-tune sprites.
Build a mirror, brick, wood, plants, buttons, stone paths, trash bins, benches, signs, currency, and more. Design text user interface sprites. Design a slime monster and animate its movement in Piskel.
Put together grass and tree tiles to make a nature environment. Arrange stone and clay tiles to make another environment section. Build a house and platforms in a unique game map. Build mountains in the background by creatively arranging sprites.
Practice Makes Perfect
This bundle was designed to get you practicing at real world project building. You'll build tons of projects in this hands-on curriculum!
Recommended Course Order
Build your first pixel art
- Build 8x8 Cloud Pixel Art in Piskel
- Build 16x16 Morphing Fruits Pixel Art in Piskel
- Build 32x32 Elephant Pixel Art in Piskel
- Build 64x64 Forest Pixel Art in Piskel
- Build 128x128 Outer Space Pixel Art in Piskel
Build game maps
Follow this course order to build map sprites from scratch, then put together a map with the assets you built.
- Build 8x8 Game Map Sprites in Piskel
- Build 16x16 Game Map Pixel Art in Piskel
- Build 32x32 Map Sprites and Animations in Piskel
- Build 64x64 Game Map Tiles and Animations in Piskel
- Build 8-Bit Game Environment and UI Pixel Art Assets
- Build 8-Bit Interior Pixel Game Art Assets in Piskel
- Build 8-Bit Home Pixel Game Art in Piskel
- Build Exterior Home Pixel Game Art in Piskel
- Build an 8-Bit Video Game Map in Piskel
Adom Shams, a highly skilled digital artist in both 2D and 3D, showcases his exceptional talent and beginner-friendly teaching approach in the numerous Blender courses he has developed exclusively for Mammoth Interactive. Adom's distinctive designs and accessible teaching style make his courses an invaluable resource for learners seeking to delve into the world of Blender.
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.
Over 12 years, Mammoth Interactive has built a global student community with 5 million courses sold. Mammoth Interactive has released over 300 courses and 3,000 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.