In this course we will train an artificial brain to make the game work. No matter where the present falls, the computer will know exactly how get it.
Our Unity game will have a holiday setting featuring a sled. Presents will fall from the sky. The goal will be to move the sled to catch the falling present. The game will need no human interaction.
To catch a present present in the game, you as a player will not have to do any work! We will teach the computer to recognize the present’s location.
While making a simple scene, we will learn many settings and adjust programs. The result will be fantastic.
Glauco Pires has been working with games since 2010. His experience in the area he will share with you in this course. You will learn one step after the other at a comfortable pace.
- Install Python (free)
- Install Unity 2017.3.0f3 or higher (free)
- A beginner's familiarity with C# programming is recommended
- Beginner knowledge on how to use a command line tool
Glauco Pires is Mammoth Interactive's lead game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe.
Since 2011, 700,000 students have joined Mammoth Interactive around the world. Our courses have been featured on many websites such as Venture Beat, Expert Dojo and Cult of Mac.
Mammoth Interactive has released 185+ courses with expert advice from CEO John Bura. John has been programming since 1997 and teaching since 2002. He brings a unique perspective with years of experience of teaching and real word experience running a software company.