Welcome to Mammoth Interactive's NavMesh course with Glauco Pires. In this course you will program a spaceship in a three-dimensional game.
A wildly successful Kickstarter funded this course
With artificial intelligence your ship character will learn to explore a planet. The ship will travel around craters, rocks, aliens and buildings in a 3D world.
You will make a good pathfinding system to find the best path for the player to navigate to wherever you click.
A navmesh is the perfect solution for navigating any space. You will use a navigation mesh or 'navmesh' to add artificial intelligence to your game. Your characters will move intelligently through levels and scenes.
Pathfinding logic makes a game looks real. You must learn to use NavMeshes. You will become a better game developer.
With Glauco you will learn to make games in the most efficient and cleanest way possible.
With artificial intelligence, you can make your games more…
…without putting in more effort thanks to algorithms.
Old games - the very first computer games - were simple and straightforward.
These days, you must make more complex games. Players want to believe they are playing against something complex, something lifelike.
This course's topic is bulletproof knowledge. Learn to be a technical and creative thinker. Glauco is an innovative instructor who gets great reviews.
This offer won't last forever – sign up now to meet Glauco
Glauco Pires is Mammoth Interactive's lead game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe.
Since 2011, 700,000 students have joined Mammoth Interactive around the world. Our courses have been featured on many websites such as Venture Beat, Expert Dojo and Cult of Mac.
Mammoth Interactive has released 185+ courses with expert advice from CEO John Bura. John has been programming since 1997 and teaching since 2002. He brings a unique perspective with years of experience of teaching and real word experience running a software company.