In this course, you learn how to build a game using portals with Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.
First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.
Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.
Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®.
Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.
Is this course for me?
Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?
Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.
This course is targeted towards anyone who wants to learn game development. Our primary target students are complete beginners. But if you already know how to use Unity® or Blender, you can still benefit from taking this course.
What programs do I need?
To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity® (for game set-up and coding). Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course. This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.
Glauco Pires is Mammoth Interactive's lead game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe.
Since 2011, 700,000 students have joined Mammoth Interactive around the world. Our courses have been featured at Harvard and Mashable.
Mammoth Interactive's mission is to close the tech skills gap by providing affordable and accessible courses primarily targeting beginners. Our instructors make video tutorials that are practical and to the point. Learning at Mammoth Interactive will be the next step to improving your career and your life.
Mammoth Interactive has released 200 courses with expert advice from CEO John Bura. John has been programming since 1997 and teaching since 2002.