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Make a Mega Dude Action Shooter Game in Unity® with Pixel Art
Introduction to the Course
00. Introduction to the Course (3:02)
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Introduction to Unity
01. Intro + Downloading Unity (10:23)
02. 3D Elements (10:31)
03. Building a Player (6:08)
04. Input (14:02)
05. Horizontal Movement (13:46)
06. Jumping (11:19)
Shooting (Unity Projects)
01. Game Camera (11:54)
02. Shooting Bullets (23:45)
03. Particle Effects (9:37)
04. Multiple Bullets (5:41)
05. Charging Bullets (16:33)
Enemies - Part 1 (Unity Projects)
01. Base Enemy Class (12:29)
02. Hurt Animation (21:02)
03. Killing Effect (6:20)
04. Destroying Particle System (5:15)
05. Walking Enemy (16:46)
06. Knockback Effect (20:56)
07. Physics Materials (6:21)
08. Collision Improvements (5:11)
Enemies - Part 2 (Unity Projects)
01. FlameThrower Enemy (16:34)
02. Flames (8:36)
03. Shooter Enemy (17:27)
04. Enemy Bullet (8:01)
05. Spawn Enemy Bullets (12:22)
06. Burst Fire (8:47)
07. Shooter Enemy Adjustment (3:39)
08. Turrets (18:24)
Doors and Buttons (Unity Projects)
01. Doors (17:10)
02. Button (18:59)
03. Trigger Elements (4:57)
04. Timed Button (14:27)
Platforms and Teleport (Unity Projects)
01. Moving Platforms (19:24)
02 Teleporter (14:41)
03. Teleporter Loop (6:27)
04. Triggering Teleporters (10:52)
05. Triggering Platforms (13:04)
Cutscenes and PowerUp (Unity Projects)
01. Cutscene Trigger (21:12)
02. Input Lock (8:56)
03. Powerups (13:56)
04. Powerup Routine (12:57)
05. Super Charge Powerup (3:29)
06. Invicibilty Powerup (4:19)
Interface 1 (Unity Projects)
01. Canvas (18:54)
02. Health and Time texts (20:58)
03. Designing the Powerup bar (8:50)
04. Events (6:56)
05. Animating the Power up Bar (12:43)
Interface 2 (Unity Projects)
01. Custscene Animations (24:43)
02. Pausing the Game (17:49)
03. Scene Navigation (10:41)
MagicaVoxel Quick Crash Course
01. Introduction (2:21)
02) MagicaVoxel Tools Crash Course (9:04)
Megadude Assets (MagicaVoxel Projects)
01. Floor (9:55)
02) Platform (8:21)
03. Rock Block (5:05)
04. Button (5:55)
05) Teleporter (5:12)
06. Gate (7:06)
Megadude CityScape (MagicaVoxel Projects)
01) Background (7:19)
02) Background Painting (20:46)
03. City Layering (7:35)
04. Sky Colouring (6:48)
05. Background Colours (6:33)
Megadude Asset Colouring (MagicaVoxel Projects)
01. Floor Paint (11:26)
02. Moving Platform Paint (6:10)
03. Button Paint (2:39)
04. Desctructible Cube Paint (10:06)
05. Teleporter Paint (9:11)
06. Gate Paint (9:12)
MagicaVoxel Export
01. Exporting (2:16)
02. OBJ to FBX (8:28)
Megadude Photoshop Assets
01. Photoshop Setup (2:17)
Enemies (Photoshop Projects)
01. Walking Enemy Idle (7:19)
02. Walking Enemy Leg Frames (7:05)
03. Walking Enemy Animation (10:58)
04. Flamethrower from Walking Enemy (13:13)
05. Shooting Enemy Tank (23:20)
06. Turret Enemy (10:41)
07. Turret Animation (8:01)
Megadude (Photoshop Projects)
01. Megadude Silhouette (5:19)
02. Megadude Walking (Part 1) (11:23)
03. Megadude Walking (Part 2) (8:48)
04. Megadude Walking (Part 3) (6:03)
05. Megadude Animation (7:06)
06. Megadude Jump (Part 1) (5:15)
07. Megadude Jump (Part 2) (9:03)
08. Megadude Jump (Part 3) (4:50)
09. Megadude Walking with Weapon (5:28)
10. Megadude Weapon Charge (10:40)
11. Megadude Weapon Shoot (6:26)
12. Megadude Photoshop Export (4:14)
Animations (Unity Projects)
01. Importing Assets (6:27)
02. Looking Left and Right (4:19)
03. Animator and Transition (19:53)
04. Jumping Animation (10:09)
05. Charging Animation (8:20)
06. Walking Enemy Animations (15:28)
07. Shooter Enemy Animation (13:45)
08. Flamethrower Enemy Animation (8:46)
09. Turret Enemy (15:37)
3D Elements (Unity Projects)
01. New Button (6:11)
02. Moving Platform (4:47)
03. Teleporter (3:51)
04. Gate (4:24)
05. Blocks (3:29)
06. Background Elements (9:26)
07. Layer Copies (11:23)
08. Object Repositioning (18:48)
09. Removing False Jumps (5:04)
10. Sound FX (11:21)
Resources
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01. FlameThrower Enemy
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