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Build a 3D Virtual Reality Zombie First Person Shooter Game in Unity C#
00b Mammoth Interactive Courses Introduction
00 About Mammoth Interactive (1:12)
01 How To Learn Online Effectively (13:46)
Section 02 - 01 Build a 3D Zombie First Person Shooter
00 Project Preview - 3D First Person Shooter Zombie Game (3:51)
01 Build A New Unity Project (2:25)
Source Files
02 Spawn Enemies
01 Build An Enemy (5:20)
02 Spawn An Enemy (12:20)
03 Spawn Multiple Enemies Over Time (7:20)
04 Move Enemies Toward Player (14:05)
05 Stop Enemy Once It Reaches Player (6:40)
06 Make Enemies Attack Player (7:01)
Source Files
03 Build Player Attacks
01 Build Bullets For Player Attack (4:52)
02 Build Player Attack (8:18)
03 Destroy Bullet (2:46)
04 Destroy Enemy With Player Attack (6:04)
05 Build A Shooting Timer (4:14)
Source Files
04 Build Game Over Functionality
01 Build A Text Overlay (9:52)
02 Restart Game (5:27)
Source Files
05 Add Game Art (8 Models Included)
01 Add 3D Environment Models (4:03)
02 Add 3D Object Models (5:29)
03 Add A Player Weapon Model (5:29)
04 Add A 3D Enemy Model (6:45)
05 Change Game Lighting (7:15)
Source Files
06 Implement VR for the 3D Zombie First Person Shooter
01 Install XR Packages (7:27)
02 Build An Hmdinfomanager (5:06)
03 Change Active Input Handling (3:08)
04 Add Default Input Actions (6:38)
05 Add XR Device Simulator (9:22)
Source Files
04 Destroy Enemy With Player Attack
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