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Advanced Unity Game Optimization
Mammoth Interactive Courses Introduction
00 About Mammoth Interactive (1:12)
01 How To Learn Online Effectively (13:46)
Source Files
Unity C# Game Development for Absolute Beginners (Prerequisite)
0.Preface
1.Install Unity And A Code Editor (4:06)
2.Build A New Unity Project (2:24)
3.Use The Hierarchy And Scene (5:38)
4.Use The Inspector (4:02)
5.Use The Assets And Console (1:58)
6.How To Debug (5:54)
7.Build A Cube (3:52)
8.Build Materials And Color (4:15)
9.Build A Semi-Transparent Object (3:33)
10.Build A Plane (5:02)
11.Build Game Lighting (6:22)
12.Build Particle Systems And Effects (8:08)
13.Apply Physics To Your World (4:58)
14.Build A C- Script (5:27)
15.Build Variables To Store Data (7:50)
16.Build Methods To Perform Tasks (9:28)
17.Build A Custom Method (8:26)
18.Build If Statements To Make Conditions (6:36)
19.Build Else Statements To Handle Conditions (5:13)
20.Build Loops To Repeat Actions (11:07)
21.Spawn Objects At Random Locations (5:19)
22.Build A While Loop (6:26)
23.Source files
Curriculum
1.Project And Code-Editor Setup (8:58)
2.Arrays, Lists And Memory Pre-Allocation (16:28)
3.Dictionaries And Finding References Using The Code Editor (11:30)
4.Hashsets And More Of The Dictionary (8:25)
5.Inheritance Vs Components, Interfaces (12:24)
6.Inheritace And Virtual Functions (16:02)
7.project (Village)
4.Hashsets And More Of The Dictionary
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