Game Development Masterclass #6: Make a 2D Flappy Bird Game in Unity®: Code in C# & Make Art
Build an Endless Flyer game to learn to code & make art in Photoshop. Ultimate guide for aspiring game developers.Watch Promo
This course was funded by a wildly successful Kickstarter.
Let's make an Endless Flyer game! Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game from scratch.
Do you love Flappy Bird? You can make your own game inspired by it!
After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here.
Glauco Pires will take you through the process of coding a game in Unity® from scratch. Kevin Liao will teach you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in Photoshop to make original 2D art. The final section will teach you how to integrate the art to the game in Unity®.
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
This course is project-based, so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
You get full lifetime access to this course for a single one-time fee.
Glauco Pires is Mammoth Interactive's lead game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe.
Since 2011, 700,000 students have joined Mammoth Interactive around the world. Our courses have been featured on many websites such as Venture Beat, Expert Dojo and Cult of Mac.
Mammoth Interactive has released 185+ courses with expert advice from CEO John Bura. John has been programming since 1997 and teaching since 2002. He brings a unique perspective with years of experience of teaching and real word experience running a software company.
Preview01. Project Setup (3:59)
Start02. Player Structure (8:53)
Start03. Player Movement (13:03)
Start04. Camera Follow (9:41)
Start05. Screen Limits (8:22)
Start06. Creating an Obstacle (8:05)
Start07. Instantiating Obstacles (8:18)
Start08. Obstacle Positioning (9:54)
Start09. Infinite Game (10:39)
Start10. Interface (16:48)
Start11. Score Areas (7:31)
Start12. Score Events (9:05)
Start13. Canvas Concerns (5:49)
Start14. Game Over (7:34)
Start15. Small Gameplay Adjustments (4:13)