Learn to Code Bootcamp #12: Build a Flappy Bird Clone Game
Build a Game with your Unity Knowledge!
Your Instructor
Glauco Pires is Mammoth Interactive's lead game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe.
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvardโs edX, Business Insider and more.
Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching
since 2002. John has created top-selling applications for iOS, Xbox and
more. John also runs SaaS company Devonian Apps, building
efficiency-minded software for technology workers like you.
Course Curriculum
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Start00. Introduction (2:09)
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Start01. Project Setup (3:59)
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Start02. Player Structure (8:53)
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Start03. Player Movement (13:03)
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Start04. Camera Follow (9:41)
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Start05. Screen Limits (8:22)
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Start06. Creating an Obstacle (8:05)
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Start07. Instantiating Obstacles (8:18)
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Start08. Obstacle Positioning (9:54)
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Start09. Infinite Game (10:39)
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Start10. Interface (16:48)
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Start11. Score Areas (7:31)
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Start12. Score Events (9:05)
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Start13. Canvas Concerns (5:49)
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Start14. Game Over (7:34)
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Start15. Small Gameplay Adjustments (4:13)
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StartSource and Assets
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Start16. Integrating Fonts (4:38)
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Start17. Background & SFX (9:00)
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Start18. Adding Pipes (13:05)
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Start19. Adding the Background (4:38)
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Start20. Foreground Parallax (12:55)
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Start21. Size Adjustments (10:09)
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Start22. Remaining Layers (5:59)
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Start23. Flapping animation (10:01)
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Start24. Changing Skins (9:08)
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Start25. Creating Buttons (7:36)
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Start26. Adjusting Game flow (11:07)
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Start27. Rotating the Player (6:02)
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Start28. Challenge Time (1:35)