Learn Javascript in Unity3D in 1 Hour for Beginners
Learn how to code in JavaScript for Unity3D.
Learn how to code in JavaScript for Unity3D. Unity 3D is best engine to make your brilliant game a reality and get it to market as quick as possible. Unity 3D is the best user friendly 3D engine on the market and if you want to learn how to command its power you have to learn how to code.
This course will show you how to code in JavaScript in 1 hour. This course shows you the basics of JavaScript for Unity3D and it will tell you some fantastic software development tips that you can't get anywhere else.
This course is the first course you need to take in order to get your game to market.
Your Instructor
John has been programming since 1997 and teaching since 2002. He has been contracted by many different companies to provide game design, audio, programming, level design and project management.
To this day John has contributed to 40 commercial games. Several of the games he has produced have risen to the Top 10 in the Apple's App Store.
His expertise is in e-learning, entrepreneurship, programming, software development, and game development. He is also a new father of two kids.
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.
Over 13 years, Mammoth Interactive has built a global student community with 6+ million courses sold. Mammoth Interactive has released over 350 courses and 3,500 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching
since 2002. John has created top-selling applications for iOS, Xbox and
more. John also runs SaaS company Devonian Apps, building
efficiency-minded software for technology workers like you.
Course Curriculum
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StartCreating a JavaScript file (2:02)
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StartMono develop and JavaScript (1:25)
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StartFunctions (1:59)
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StartThe start function (1:09)
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StartThe update function (1:48)
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StartAdding in comments (1:55)
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StartCalling a function (1:50)
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StartVariables (2:50)
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StartInitializing variable (4:03)
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StartBuilding your solution (1:52)
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StartVariables in functions (1:43)
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StartAdding variables (2:45)
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StartAdding in game objects (2:12)
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StartAdding in the functionality for the cube (2:37)
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StartRotating an object (4:44)
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StartMore on variables, boolean variables (3:16)
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StartIf statements (3:22)
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StartAdding functionality to the if statement (2:52)
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StartThe else statement (1:37)
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StartElse if statements (2:41)
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StartPassing variables into functions (3:52)
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StartThoughts about game development and becoming a good devleoper (3:13)