In this course, digital creator John Bura from Mammoth Interactive will teach you how to use Adobe Illustrator to design a 2D background for games. We will draw an outdoor park scene for use in games, apps, and other digital media of your choice.
What is a Compact Course?
A Compact Course is designed to maximize efficiency and teach you a specific skill in an afternoon. Rather than going through a long course for a long amount of time, this course gives you a visible accomplishment and new skill in a matter of hours.
Why take a Compact Course?
If you prefer a teaching style that is akin to a bootcamp but with less cramming and more focus on a clear learning goal, try this Compact Course.
When you have a free afternoon, spend it efficiently by learning a new skill that you can put on your resume, with a finished project you can add to your portfolio. Before you know it, your showcase will grow with all the projects that will have built up over time.
We're not trying to teach you the entirety of Illustrator but rather a specific project that you will have completed by the end.
Taking daily steps to grow your toolkit will ensure that you remain a lifelong learner. As they say, there's no such thing as a small step. Every action you take will impact the rest of your career.
Who is the target audience?
Video: 1 hour. Level: Beginner. You get full lifetime access to this course for a single one-off fee. We at Mammoth Interactive value input from students like you. Please feel free to leave your feedback or questions in our forum. We are always happy to help. The source file of the art assets we make is included in this course. Enroll today to join the Mammoth community.
John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.